What to do indeed!
I know!!
Over the next few weeks, I will attempt to document my efforts. Effort which predominately relate to developing a game, using C++ and Direct X, which as you probably figured is purely Windows only. However, I would like the Rendering, Audio and Input systems to be replaceable or portable to other APIs, so lets see if I can accomplish that.
I will also provide sources/links to sources which I use in this effort. Perhaps they will help others as well. As for my own Source Code, I suspect that would be available via some Version Control Site, such as Bitbucket or Github. We'll cross that bridge when we get to it.
That's it for now. I have to get going there is a Ontario Cider Festival going on. I must try some of them.
Later Alligators!
I know!!
Over the next few weeks, I will attempt to document my efforts. Effort which predominately relate to developing a game, using C++ and Direct X, which as you probably figured is purely Windows only. However, I would like the Rendering, Audio and Input systems to be replaceable or portable to other APIs, so lets see if I can accomplish that.
I will also provide sources/links to sources which I use in this effort. Perhaps they will help others as well. As for my own Source Code, I suspect that would be available via some Version Control Site, such as Bitbucket or Github. We'll cross that bridge when we get to it.
That's it for now. I have to get going there is a Ontario Cider Festival going on. I must try some of them.
Later Alligators!